George Fitzmaurice
Research Fellow, Human Computer Interaction and Visualization
Americas
Biography
George Fitzmaurice, Ph.D. is a Research Fellow and heads the Human Computer Interaction and Visualization Research group. In collaboration with his colleagues he has co-authored and published over 120 research papers and been awarded over 95 patents. During the last 25 years his research has focused on technology-assisted learning systems, knowledge capture and retrieval, highly interactive visualization systems, AR/VR and novel input, and interaction techniques. Some notable research transfer and product contributions include Maya 1.0 UI, SketchBook Pro UI design, the 3D Navigation tools (ViewCube™ and SteeringWheels™), Autodesk Screencast and Sketchbook Motion (awarded Apple iPad App of the Year for 2016).
Fitzmaurice received a B.Sc. in Mathematics with Computer Science at MIT, an M.Sc. in Computer Science at Brown University and a Ph.D. in Computer Science at the University of Toronto. He established the field of Graspable UIs which is the pre-cursor to Tangible UIs, and pioneered the concept of spatially-aware displays and situated information spaces with the Chameleon research project. In 2019 he was inducted into the ACM CHI Academy for his substantial contributions to the field of HCI.
In 2024 he was named an ACM Fellow. The ACM Fellows Award honors the remarkable contributions of exceptional members in the computing field. These individuals have illuminated the path for researchers, developers, practitioners, and end users of information technology globally.
Publications (136)
2023
Task-Centric Application Switching: How and Why Knowledge Workers Switch Software Applications for a Single TaskThis research studies task-centric application switching and…
2014
HybridSpace: Integrating 3D Freehand Input and Stereo Viewing into Traditional Desktop ApplicationsTechnologies for 3D input and output are rapidly advancing, and are…
2022
”I don’t want to feel like I’m working in a 1960s factory”: The Practitioner Perspective on Creativity Support Tool AdoptionCreative practitioners reflect on their values to derive a value…
Projects (11)
2022
3D User Interfaces: Human Experience in 3D EnvironmentsDesigning user interfaces for interacting with 3D data involves a…
2023
Project Reframe: Recording and Editing Motion in Virtual RealityIn a world where content creation has evolved dramatically, Autodesk…
2022
Data Visualization and Visual AnalyticsVisual data representations leverage the power of human perception to…
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