Publication
ExoSkin: On-Body Fabrication
Abstract
There is a long tradition for crafting wearable objects directly on the body, such as garments, casts, and orthotics. However, these high-skill, analog practices have yet to be augmented by digital fabrication techniques. In this paper, we explore the use of hybrid fabrication workflows for on-body printing. We outline design considerations for creating on-body fabrication systems, and identify several human, machine, and material challenges unique to this endeavor. Based on our explorations, we present ExoSkin, a hybrid fabrication system for designing and printing digital artifacts directly on the body. ExoSkin utilizes a custom built fabrication machine designed specifically for on-body printing. We demonstrate the potential of on-body fabrication with a set of sample workflows, and share feedback from initial observation sessions.
Download publicationRelated Resources
See what’s new.
2017
An Investigation of Generative Design for Heating,Ventilation, and Air-Conditioning
Energy consumption in buildings contribute to 41% of global carbon…
2009
The Effect of Landmarks and Bone Motion on Posture-Related Changes in Carpal Tunnel Volume
Background: Deviated wrist postures have been linked to carpal tunnel…
2018
HydroRing: Supporting Mixed Reality Haptics Using Liquid Flow
Current haptic devices are often bulky and rigid, making them…
2013
Informal DEVS Conventions Motivated by Practical Considerations
The formalism known as the Discrete Event System Specification (DEVS)…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us