Publication

VideoPoseVR

Authoring Virtual Reality Character Animations with Online Videos

VideoPoseVR reconstructs 3D pose and motion from 2D videos to enable rapid prototyping of character animation in VR. Users without animation experience can import and convert videos into a 3D motion dataset.

AbstractWe present VideoPoseVR, a video-based animation authoring workflow using online videos to author character animations in VR. It leverages the state-of-the-art deep learning approach to reconstruct 3D motions from online videos, caption the motions, and store them in a motion dataset. Creators can import the videos, search in the dataset, modify the motion timeline, and combine multiple motions from videos to author character animations in VR. We implemented a proof-of-concept prototype and conducted a user study to evaluate the feasibility of the video-based authoring approach as well as gather initial feedback of the prototype. The study results suggest that VideoPoseVR was easy to learn for novice users to author animations and enable rapid exploration of prototyping for applications such as entertainment, skills training, and crowd simulations.

Download publication

Related Resources

Publication

2021

MeetingMate: an Ambient Interface for Improved Meeting Effectiveness and Corporate Knowledge Sharing

We present MeetingMate, a system for improving meeting effectiveness…

Publication

2021

Think-Aloud Computing: Supporting Rich and Low-Effort Knowledge Capture

When users complete tasks on the computer, the knowledge they leverage…

Publication

2021

LSD-StructureNet: Modeling Levels of Structural Detail in 3D Part Hierarchies

Generative models for 3D shapes represented by hierarchies of parts…

Project

2015

Quantified Self

Quantified Self is an organization supporting new discoveries made…

Get in touch

Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.

Contact us