Publication
Tactum: A Skin-Centric Approach to Digital Design and Fabrication
Abstract
Skin-based input has become an increasingly viable interaction model for user interfaces, however it has yet to be explored outside the domain of mobile computing. In this paper, we examine skin as an interactive input surface for gestural 3D modeling-to-fabrication systems. When used as both the input surface and base canvas for digital design, skin-input can enable non-experts users to intuitively create precise forms around highly complex physical contexts: our own bodies. In this paper, we outline design considerations when creating interfaces for such systems. We then discuss interaction techniques for three different modes of skin-centric modeling: direct, parametric, and generative. We also present Tactum, a new fabrication-aware design system that captures a user’s skin-centric gestures for 3D modeling directly on the body. Lastly, we show sample artifacts generated with our system, and share a set of observations from design professionals.
Download publicationRelated Resources
See what’s new.
2023
Task-Centric Application Switching: How and Why Knowledge Workers Switch Software Applications for a Single TaskThis research studies task-centric application switching and…
2005
HoverCam: Interactive 3D Navigation for Proximal Object InspectionWe describe a new interactive system for 3D design review, built to…
2010
The design and evaluation of multitouch marking menusDespite the considerable quantity of research directed towards…
2011
OrgOrgChart: The Evolution of an OrganizationThis project looks at the evolution of a company’s structure over…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us