Publication | ACM SIGCHI Conference on Human Factors in Computing Systems 2017

Experimental Evaluation of Sketching on Surfaces in VR

Abstract

Experimental Evaluation of Sketching on Surfaces in VR

Rahul Arora, Rubaiat Habib, Fraser Anderson, Tovi Grossman, Karan Singh, George Fitzmaurice

ACM SIGCHI Conference on Human Factors in Computing Systems 2017

Sketching in immersive 3D virtual reality (VR) environments has great potential for a variety of interactive 3D design applications. Precisely sketching the intended strokes in mid-air, however, can be a challenge. In this paper, we present a set of controlled studies to analyze the factors affecting human ability to sketch freely in a 3D VR environment. In our first study, we directly compare traditional sketching on a physical surface to sketching in VR, with and without a physical surface to rest the stylus on. Our results indicate that the lack of a physical drawing surface is a major cause of inaccuracies in VR drawing, and that the effect is dependent on the orientation of the drawing surface. In a second experiment, we evaluate the extent to which visual guidance can compensate for the loss of sketching precision in VR. We found that while additional visual guidance improves positional accuracy, it can be detrimental to the aesthetic quality of strokes. We conclude by distilling our experimental findings into design guidelines for sketching tools in immersive 3D environments.Data u0026 analysis code is available here.

Download publication

Related Resources

Publication

2017

WeBuild: Automatically Distributing Assembly Tasks Among Collocated Workers to Improve Coordination

Physical construction and assembly tasks are often carried out by…

Publication

2009

The challenge of irrationality: fractal protein recipes for PI

Computational development traditionally focuses on the use of an…

Publication

2020

Socio-Spatial Comfort: Using Vision-based Analysis to Inform User-Centred Human-Building Interactions

A well-designed workplace has a direct and significant impact on our…

Article

2023

Six Generative Design Pitfalls to Avoid – Part One

Visiting Professor Peter Bentley shares his thoughts and expertise on…

Get in touch

Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.

Contact us