Publication
Systemic computation using graphics processors
AbstractPrevious work created the systemic computer – a model of computation designed to exploit many natural properties observed in biological systems, including parallelism. The approach has been proven through two existing implementations and many biological models and visualizations. However to date the systemic computer implementations have all been sequential simulations that do not exploit the true potential of the model. In this paper the first parallel implementation of systemic computation is introduced. The GPU Systemic Computation Architecture is the first implementation that enables parallel systemic computation by exploiting multiple cores available in graphics processors. Comparisons with the serial implementation when running a genetic algorithm at different scales show that as the number of systems increases, the parallel architecture is several hundred times faster than the existing implementations, making it feasible to investigate systemic models of more complex biological systems.
Download publicationAssociated Researchers
Related Resources
See what’s new.
2024
Autodesk Research’s Kean Walmsley Joins Industry PodcastKean Walmsley shares insights gathered over his 20-year plus,…
2024
TimeTunnel Live: Recording and Editing Character Motion in Virtual RealityAn animation authoring interface for recording and editing motion in…
2003
Sentient Data Access via a Diverse Society of DevicesIt has been more than ten years since such “information…
2016
Crowdsourced FabricationIn recent years, extensive research in the HCI literature has explored…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us