Publication

Multiscale 3D Navigation

Abstract

We present a comprehensive system for multiscale navigation of 3-dimensional scenes, and demonstrate our approach on multiscale datasets such as the Earth. Our system incorporates a novel imagebased environment representation which we refer to as the cubemap. Our cubemap allows consistent navigation at various scales, as well as real-time collision detection without pre-computation or prior knowledge of geometric structure. The cubemap is used to improve upon previous work on proximal object inspection (HoverCam), and we present an additional interaction technique for navigation which we call look-and-fly. We believe that our approach to the navigation of multiscale 3D environments offers greater flexibility and ease of use than mainstream applications such as Google Earth and Microsoft Virtual Earth, and we demonstrate our results with this system.

Download publication

Related Resources

See what’s new.

Article

2024

Connect with our Research Connections Series: Scan-to BIM

Learn about how the Scan-to-BIM process can help architects…

Publication

2007

Stam on Maya’s nCloth

Jos Stam, Autodesk’s resident Principal Scientist, had three hours…

Publication

2019

Configuration Design of Mechanical Assemblies using an Estimation of Distribution Algorithm and Constraint Programming

A configuration design problem in mechanical engineering involves…

Project

2010

Chronicle

Exploring a new type of system that will allow users to easily share…

Get in touch

Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.

Contact us