Publication
A General Animation Framework for Gaseous Phenomena
Abstract
This paper presents a new animation framework for the modeling of gaseous phenomena. We combine particle and grid based techniques in an innovative way. Based on this framework, our system allows for an incremental design of animations. In the first stage, an animator uses particle methods to model the evolution and appearance of gases. Grid based techniques are subsequently employed to compute high quality animations. Central to the success of our technique is a new algorithm to efficiently advect densities on grids. To demonstrate the effectiveness of our approach, we have included many animations.
Download publicationRelated Resources
See what’s new.
2023
A Hybrid Intelligence Approach to Training Generative Design Assistants: Partnership Between Human Experts and AI Enhanced Co-Creative ToolsThe research presents a framework for designing and evaluating…
2023
DiffVL: Scaling Up Soft Body Manipulation using Vision-Language Driven Differentiable PhysicsInteractive programming system ensures users can refine generated code…
2023
Conceptual Design Generation Using Large Language ModelsGenerating design concepts in product design using Large Language…
2017
Nature-based Hybrid Computational Geometry System for Optimizing Component StructureThis paper describes a novel computational geometry system developed…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us