A General Animation Framework for Gaseous Phenomena


This paper presents a new animation framework for the modeling of gaseous phenomena. We combine particle and grid based techniques in an innovative way. Based on this framework, our system allows for an incremental design of animations. In the first stage, an animator uses particle methods to model the evolution and appearance of gases. Grid based techniques are subsequently employed to compute high quality animations. Central to the success of our technique is a new algorithm to efficiently advect densities on grids. To demonstrate the effectiveness of our approach, we have included many animations.

Download publication

Related Resources

See what’s new.



Corticomotor Excitability of Arm Muscles Modulates According to Static Position and Orientation of the Upper Limb

OBJECTIVE: We investigated how multi-joint changes in upper limb…



The Effects of Posture on Forearm Muscle Loading During Gripping

The purpose of this study was to quantify the response of the forearm…



Delta: A Tool for Representing and Comparing Workflows

Tutorials and sample workflows for complicated, feature-rich software…



Gluing constructions amongst constant mean curvature hypersurfaces in the (n+1)-sphere

Four constructions of constant mean curvature (CMC) hypersurfaces in…

Get in touch

Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.

Contact us