The Limits of Expert Performance Using Hierarchic Marking Menus


A marking menu allows a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired menu item without popping-up the menu. A hierarchic marking menu uses hierarchic radial menus and “zig-zag” marks to select from the hierarchy. This paper experimentally investigates the bounds on how many items can be in each level, and how deep the hierarchy can be, before using a marking to select an item becomes too slow or prone to errors.

Download publication

Related Resources

See what’s new.



Applications of Large Displays, Guest Editor’s Introduction

The emergence of large displays holds the promise of basking us in…



Aperiodic Texture Mapping

In this paper we introduce a new technique to texture surfaces…



Exploring the Design Space of Multiscale 3D Orientation

Recently, research in 3D computer graphics and interaction has started…



Towards the Photonic Nose: A Novel Platform for Molecule and Bacteria Identification

“Smelling” chemicals and bacteria by using structural color: the…

Get in touch

Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.

Contact us