Simulation, Optimization, and Systems
Computer representations of geometry are at the core of most problems in digital design and fabrication. In the context of our tools research we explore novel approaches to geometry processing.
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RXMesh: A GPU Mesh Data Structure
We propose a new static high-performance mesh data structure for…
Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis
We present a real time solution for generating detailed clothing…
We present a novel algorithm for generating a planar parameterization…
Consider an algorithm for generating a triangle mesh interpolating a…
On the Velocity of an Implicit Surface
In this paper we derive an equation for the velocity of an arbitrary…
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