Publication
A General Animation Framework for Gaseous Phenomena
Abstract
This paper presents a new animation framework for the modeling of gaseous phenomena. We combine particle and grid based techniques in an innovative way. Based on this framework, our system allows for an incremental design of animations. In the first stage, an animator uses particle methods to model the evolution and appearance of gases. Grid based techniques are subsequently employed to compute high quality animations. Central to the success of our technique is a new algorithm to efficiently advect densities on grids. To demonstrate the effectiveness of our approach, we have included many animations.
Download publicationRelated Resources
See what’s new.
2005
Applications of Large Displays, Guest Editor’s IntroductionThe emergence of large displays holds the promise of basking us in…
2009
Equivariant gluing constructions of contact-stationary Legendrian submanifolds in the (2n+1)-sphereA contact-stationary Legendrian submanifold of the (2n+1)-sphere is a…
2011
IP-QAT: In-Product Questions, Answers & TipsWe present IP-QAT, a new community-based question and answer system…
2019
Project Discover: Workflow for Generative Design in ArchitectureThis project involves the integration of a rule-based geometric…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us