Publication | TechCrunch 2016
How smart materials will literally reshape the world around us
How did we arrive here? Design and engineering used to focus on materials that behaved isotropically — which is to say, uniformly and predictably. In the isotropic age, you would create a design and then assign a material to carry out a specific role in that design. What if, however, you allowed materials to determine design, rather than vice versa? We see this in nature all the time. A seed, for example, works together with a specific environment to create a tree. This is an example of anisotropic materials in action. Unlike isotropic materials, their behavior isn’t predetermined, so their performance can be tailored to their environment. Welcome to the anisotropic age of design.
TechCrunch article by Massimiliano Moruzzi.
Read MoreRelated Resources
2025
RECALL-MM: A Multimodal Dataset of Consumer Product Recalls for Risk Analysis using Computational Methods and Large Language ModelsNew multi-modal design dataset contains historical information about…
2013
Using General Modeling Conventions for the Shared Development of Building Performance Simulation SoftwareThe building performance simulation community applies theory from…
1997
The design of a GUI paradigm based on tablets, two-hands, and transparencyAn experimental GUI paradigm is presented which is based on the design…
2023
Girl Gang Garage’s Volvo Restoration Inspires Next Generation of TechniciansHow Girl Gang Garage uses Fusion 360 for a vehicle mash-up. …
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us