Publication
Stam on Maya’s nCloth
AbstractJos Stam, Autodesk’s resident Principal Scientist, had three hours spare in a Paris airport after a plane home was delayed. With this time, he decided to nut out a problem that had been plaguing him for some time. He sat down with his laptop, a notepad and some brain cells, and invented yet another one of Maya’s new technologies, nCloth. I asked Jos to explain what led him to this epiphany in generating a new unified simulation framework.
Download publicationRelated Resources
See what’s new.
2024
HG-CAD: Hierarchical Graph Learning for Material Prediction and Recommendation in Computer-Aided DesignThis work presents a new Machine Learning architecture to support…
2022
SkyGlyphs: Reflections on the Design of a Delightful VisualizationExploring data by leveraging curiosity, inciting delight, and…
1988
Rendu realiste de surfaces par la methode du ray tracingLe probleme est de representer une scene sur un plan de projection (…
2010
Customizing the Behavior of Interacting Occupants using PersonasThis work introduces personas, descriptions of fictional individuals…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us