Publication
Multiscale 3D Navigation
Abstract
We present a comprehensive system for multiscale navigation of 3-dimensional scenes, and demonstrate our approach on multiscale datasets such as the Earth. Our system incorporates a novel imagebased environment representation which we refer to as the cubemap. Our cubemap allows consistent navigation at various scales, as well as real-time collision detection without pre-computation or prior knowledge of geometric structure. The cubemap is used to improve upon previous work on proximal object inspection (HoverCam), and we present an additional interaction technique for navigation which we call look-and-fly. We believe that our approach to the navigation of multiscale 3D environments offers greater flexibility and ease of use than mainstream applications such as Google Earth and Microsoft Virtual Earth, and we demonstrate our results with this system.
Download publicationRelated Resources
See what’s new.
2022
VideoPoseVR: Authoring Virtual Reality Character Animations with Online VideosWe present VideoPoseVR, a video-based animation authoring workflow…
2002
StyleCam: Interactive Stylized 3D Navigation using Integrated Spatial & Temporal ControlsWe describe a new type of graphical user interface widget, known as a…
2005
Towards integrated performance-driven generative design toolsPerformance-driven generative design methods are capable of producing…
2014
Natural Language Problem Definition for Computer-Aided Mechanical DesignThis paper presents our research approach and challenges in designing…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us