Publication
Design Tools for the Rest of Us: Maker Hardware Requires Maker Software
Abstract
In our own work, we are developing and applying a system which attempts to support a wider range of 3D design tasks, while still providing a high level of accessibility and utility to users with varying skill levels. The meshmixer system includes tools for easy 3D “mash-up”, virtual sculpting, and 3D scan “cleanup” and repair, alongside more traditional shape modeling interfaces such as boolean composition and 3D transformations. One of the underlying motivations for bringing this disparate toolset together in a single interface is to simplify workflows. In particular, the goal has been to make life easier for those who are not professional 3D artists, such as “Makers” and digital fabrication hobbyists. For this userbase, the 3D design is a means to an end rather than the end itself, and the tools should take this into account.
Download publicationRelated Resources
See what’s new.
2011
Magic Desk: Bringing Multi-Touch Surfaces into Desktop WorkDespite the prominence of multi-touch technologies, there has been…
2009
Algorithms Re-engineering as a fundamental step towards Exploitable Hybrid Computing for Engineering SimulationsDespite economic uncertainties, engineering projects are constantly…
2019
Demo: Semantic Human Activity Annotation Tool Using Skeletonized Surveillance VideosHuman activity data sets are fundamental for intelligent activity…
2013
Swifter: Improved Online Video ScrubbingOnline streaming video systems have become extremely popular, yet…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us