Publication
Contextual Animation of Gestural Commands
Abstract
Drawing a mark can be an efficient command input technique when using a pen-based computer. However, marks are not intrinsically self-explanatory as are other interactive techniques such as buttons and menus. We present design principles for interaction mechanisms which make marks self explanatory for novices but still allow experts to use efficient command marks. The key notion is that use of the explanation mechanism physically trains a novice to use the efficient command marks. Two novel interaction mechanisms we have developed using these principles are presented.
Download publicationRelated Resources
See what’s new.
2024
Recently Published by Autodesk ResearchersA selection of papers published recently by Autodesk Researchers…
2019
Toward a Multi-Level and Multi-Paradigm Platform for Building Occupant SimulationIn recent years, simulation has been used to investigate the mutual…
2005
Spotlight: Directing Users’ Attention on Large DisplaysWe describe a new interaction technique, called a spotlight, for…
2003
Deformations of minimal Lagrangian submanifolds with boundaryLet L be a special Lagrangian submanifold of a compact Calabi-Yau…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us