Publication
User learning and performance with marking menus
AbstractA marking menu is designed to allow a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired menu item without popping-up the menu. Previous evaluations in laboratory settings have shown the potential of marking menus. This paper reports on a case study of user behavior with marking menus in a real work situation. The study demonstrates the following: First, marking menus are used as designed. When users become expert with the menus, marks are used extensively. However, the transition to using marks is not one way. Expert users still switch back to menus to refresh their memory of menu layout. Second, marking is an extremely efficient interaction technique. Using a mark on average was 3.5 times faster than selection using the menu. Finally, design principles can be followed that make menu item/mark associations easier to learn, and interaction efficient.
Download publicationAssociated Researchers
Gordon Kurtenbach
University of Toronto
William Buxton
University of Toronto
Related Resources
See what’s new.
2025
Keeping the AI Train on the Tracks: Lessons on Intentional Innovation with Intelligent ToolsA group of Mechanical Engineers with limited software engineering…
2024
Autodesk’s Droid Maker Contest: Unleashing the Force of CreativitySee how Autodesk Research will build new droids designed using…
2024
Autodesk Research’s Mary Elizabeth Yarbrough Joins Premier Industry PodcastListen to our very own Mary Elizabeth Yarbrough talk about the…
2008
PieCursor: Merging Pointing and Command Selection for Rapid In-place Tool SwitchingWe describe a new type of graphical user interface widget called the…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us