Publication
Soft maps between surfaces
AbstractThe problem of mapping between two non-isometric surfaces admits ambiguities on both local and global scales. For instance, symmetries can make it possible for multiple maps to be equally acceptable, and stretching, slippage, and compression introduce difficulties deciding exactly where each point should go. Since most algorithms for point-to-point or even sparse mapping struggle to resolve these ambiguities, in this paper we introduce soft maps, a probabilistic relaxation of point-to-point correspondence that explicitly incorporates ambiguities in the mapping process. In addition to explaining a continuous theory of soft maps, we show how they can be represented using probability matrices and computed for given pairs of surfaces through a convex optimization explicitly trading off between continuity, conformity to geometric descriptors, and spread. Given that our correspondences are encoded in matrix form, we also illustrate how low-rank approximation and other linear algebraic tools can be used to analyze, simplify, and represent both individual and collections of soft maps.
Download publicationRelated Resources
See what’s new.
2024
Autodesk Doubles Down on AI in Day Two of AU KeynotesAU 2024 ends today; Research team continues to make a splash…
1996
Random Caustics: Natural Textures and Wave Theory RevisitedA technique to synthesizes caustic texture maps is presented…
2013
Solutions for Scalability in Building Information Modeling and Simulation-Based DesignSimulation-based design can enable a number of advanced architectural…
2022
Missed AU 2022? Watch these sessions from Autodesk ResearchCheck out the Autodesk Research panels and presentations from Autodesk…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us